|Posted by Rick Lovelien on July 29, 2013 at 6:20 PM||comments (0)|
Montana State Militia Structure and Bylaws
Mission Statement Declaration of Purpose A legitimate Militia pursuant to the ends of Amendment
2 of the United States Constitution, shall preserve the life, liberty, and property of all law-abiding
citizens within its area through the preparation, training, and support of a lawful citizens’ group
outside the jurisdiction of government. To better aid the defense of liberty, Montana state defense
force shall train citizens within a well regulated organization dedicated to upholding our natural and
inalienable rights and the constitution of the State of Montana.
Jurisdiction Pursuant to 10 United States Code chapter 13, all citizens not counted as members of
the armed forces or otherwise exempt or barred by law from military service are members of the
unorganized militia. The unorganized militia may be called to service by the governor of the State of
Montana to aide state authorities in the lawful execution of their duties, or by general consensus of
the population should the state fail in the execution of its constitutional duties.
The organization of Montana State defense force is divided into three levels of structure, each with
separate responsibilities. All direct authority within the regulations of the Montana State defense
force bylaws will be retained at the company level, and no command position exists beyond the
The regional and state levels exist to regulate cooperation and adherence to the mission of
Montana State defense force and are at all times subject to the strictest standards of conduct. As
with direct company command, the limited and clearly defined authority of regional and state
structure are derived from the need of indirect guidance and assistance to preserve the growth,
development and integrity of all Montana State defense force units.
Each company shall consist of no less than a commander holding the rank of Captain and one four
man fireteam led by a Sergeant. Commanders of new units will be vetted and recommended for
approval by the Regional Director to the MTDF Board of Directors by a two-thirds majority vote. After
a unit is established, company commanders will be elected yearly on the 21st day of April by all
non-commissioned officers of their unit. When a unit reaches four fireteams, they will separate into
two squads of two fireteams, each commanded directly by a Staff Sergeant. Should a unit reach
four squads, it will separate into two companies, the new company electing a new commander. A
First Sergeant is not a required position, however an enlisted member may be appointed by the
company commander as a command level advisor and administrative/training assistant.
The Jurisdiction of Montana State defense force will be divided into six geographic regions each
administered by a Regional Director and company commanders’ group.
The regional company commanders’ group will be responsible for cooperating on joint trainings and
meetings for the benefit of all companies. The commanders’ group will also be responsible for
electing a Regional Director and deciding their votes in MTDF Board of Directors meetings. Should a
disagreement or problem arise affecting more than one company within a region the regional
commanders’ group will cooperate on resolving a disagreement.
Regional Directors will be elected yearly on the 21st day of April by a two-thirds majority of
company commanders within their region. Outside of delegation to the MTDF Board of Directors,
Regional Directors are charged with the responsibility of training, coaching, mentoring, and
assisting company commanders within their region. Regional Directors will assume responsibility
for vetting new company commanders and assisting in building new units within their region, as well
as monitoring for adherence to the MTDF Structure and Bylaws.
If a region has only one company, the company commander will by default assume the role of
Regional Director with an election to be conducted upon the activation of a second company. If no
companies exist within a region, a Regional Director will be elected by the MTDF Board of Directors,
however they will have only an advisory non-voting role in Board meetings and the sole
responsibility of raising a company, taking on the role of company commander and assisting other
companies within their region to form.
A state authority consisting of a board of directors shall convene regularly on matters affecting two
or more regions, meeting in person or by telephone conference. The board shall consist of
Regional Directors, each having one vote, and matters shall be decided upon a two-thirds majority
of all voting members. A chairman of the board shall be elected yearly on the 21st day of April, to
convene meetings of the board and mediate discussion with no other authority outside his/her one
Should a board member be unable to attend a board meeting they shall delegate another board
member to proxy vote upon verification by no less than one other member of the board. The vote of
a Regional Director must be previously approved by a two-thirds majority of voting company
commanders within that Director’s region. Should a Regional Director have not made provisions
for a proxy vote or not have secured a decisive majority opinion of Company Commanders, he shall
have no vote. If two-thirds of Regional Directors are unable to vote, the vote must be postponed
until the next meeting that a majority vote may be achieved.
Decisions made by the MTDF Board of Directors are able to amend any aspect of MTDF affecting
more than one region however may not violate the Constitution of the State of Montana, the
Constitution of the United States, or the Montana State defense force Declaration of Purpose.
Should a unit or company commander be unable or unwilling to execute their duties the Regional
Director will be responsible for reporting to the Board of Directors and detailing reasons for
temporary or permanent replacement. Unless emergency circumstances exist violating US or
Montana law or posing an imminent threat to the lives, liberty or property of citizens, after adequate
deliberation the Board of Directors shall vote to either temporarily or permanently remove the
company commander. If removed, the company commander position will be occupied by the
Regional Director for no more than 30 days until the company commander is able to resume duty or
a suitable replacement is elected. Should the position take more than 30 days to fill, the situation
will be reviewed by the MTDF Board of Directors and a new vote will be held.
Membership and Leadership Standards
Oath of Office:“I, _____, having been appointed an officer in the Montana State defense force, do
solemnly swear (or affirm) that I will support and defend the Constitution of the United States and
the Constitution of the State of Montana against all enemies, foreign or domestic; that I will bear
true faith and allegiance to the same; that I take this obligation freely, without any mental
reservations or purpose of evasion; and that I will well and faithfully discharge the duties of the
office upon which I am about to enter; So help me God”.
All citizens are eligible for commissioned officer status. Candidates must have no criminal
background, be of sound mind and body, and able to discharge the duties of a commissioned
officer. Military service is not required but a thorough understanding of military theory and conduct
is necessary. Candidates must demonstrate a general competency in the fields of leadership,
administration, basic soldier skills, and light infantry tactics and strategy.
Commissioned officers carry the ultimate responsibility of command, directly assuming liability for
the training, equipment, conduct, and livelihoods of troops as well as citizens within the area of
operations of Montana State Militia. Authority of command is derived from the imminent need for
informed and impartial decision making and extends solely to facilitate commanders in the
execution of the mission of Montana State defense force . Commanders will at all times conduct
Oath of Enlistment: “I, _____, do solemnly swear (or affirm) that I will support and defend the
Constitution of the United States and the Constitution of the State of Montana against all enemies,
foreign or domestic; that I will bear true faith and allegiance to the same; that I will abide by the
Montana State defense force bylaws, and follow the orders of the officers appointed over me. That
I will willing and faithfully discharge the duties of the position upon which I am about to enter; So
help me God”.
All citizens are eligible for enlisted service in Montana State defense force. Candidates must have
no serious criminal background, be of sound mind and body, and able to participate and learn the
duties of enlisted militia personnel. No prior experience is required however recruits must be able to
attend training and willing to learn basic infantry skills. Recruits need no gear, however they must
be willing to acquire minimal items to facilitate their service in Montana State defense force.
Unless otherwise specified, recruits will enter Montana State defense force at the rank of Private,
eligible for promotion to the rank of Sergeant after completing Advanced Training Level 2.
Candidates eligible for immediate placement in a team leader position will be evaluated by
company commanders on a case by case basis if prior military or other service exceeds the
standards of Militia Basic Training. Militia enlisted personnel will be responsible for furnishing their
own food, gear, ammunition and other necessary materials for training and deployments, however
this may be pursued as finances permit after the recruit has joined Montana State defense force . A
minimum attendance of meetings and trainings will be required to maintain membership as well as
a continuous pursuit of learning basic soldier skills.
Potential recruits will be contacted as soon as possible by the receiving company commander or a
qualified designee to be evaluated for background, experience and leadership potential. Provided
candidates have no serious criminal background and are able to make required trainings they will
be immediately assigned to the unit located closest to their contact address. If candidates can
demonstrate a thorough understanding and ability to execute the requirements of a leadership role
they will be commissioned at the appropriate rank and introduced at the next company meeting.
Montana State defense force Infantry training will consist of a 3 level training plan . Level 1 will
consist of Basic Infantry Training and will be required for all members to assume active status as
Infantry in MTDF. Level 2 will consist of Advanced Training focused on applying individual skills
learned in Basic Infantry Training to a unit level and improving Infantry skills. Level 3 will consist of
Leadership Training and will build upon all previous training fostering skills above that of average
militia troops in tactical operations, critical thinking, and leadership skills. Training is not mandatory
but completion of training will be required for advancement in rank. A minimum attendance of 1
classroom training per month and 1 field training per quarter will be required to maintain
membership in Montana Statedefense force. Unit commanders are responsible for developing a
schedule of training that incorporates constant basic training for new recruits while facilitating
development and growth of leaders. Priority of work should be given to locating and maintaining
suitable locations that allow both classroom and field training preferably with the ability for live-fire
training. Scheduling should be consistent and cooperate with the availability of as many unit
personnel as possible, maintaining redundancy in order to facilitate members who are unable to
attend regular sessions.
Redress of Grievances
Lawful orders within the jurisdiction of Montana State defense force command shall be carried out
upon receipt without immediate recourse provided they do not present a danger to the life, limb, or
property of law abiding individuals. For redress of grievances an open-door policy shall be held by
all enlisted and commissioned members of Montana State Militia and any orders found to be in
violation of established policy shall be immediately rescinded or corrected by the appropriate level
of command. Violation of Montana State defense force guidelines is punishable by corrective
action to include immediate dismissal from service.
|Posted by Vigilante on June 5, 2013 at 4:10 PM||comments (0)|
How to hide from Predator Drones UAV – Unmanned Aerial Vehicles Survival Guide
Posted on March 24, 2013 by 2LT Website Administrator — 3 Comments ↓
The General Atomics Predator Drone is an unmanned aerial vehicle (UAV) typically operated by US Air Force AFSC 1U0X1, UAS – Unmanned Aerospace System Sensor Operators. Drones are equipped with the AN/AAS-52 Multi-spectral Targeting System, armed with GBU-12 Paveway II laser guided munitions, camera (generally used by the pilot for flight control), a variable aperture infrared camera (for low light/night), and a variable aperture day-TV camera. The Predator Drone is an armed, multi-mission, medium-altitude, long endurance remotely piloted aircraft (RPA) that is employed primarily in a killer/scout role as an intelligence collection asset and secondarily against targets.
The aircraft can employ two laser-guided AGM-114 Hellfire missiles which possess a highly accurate, low collateral damage, and anti-armor/anti-personnel engagement capability. The MQ-1B Predator handles reconnaissance while MQ-9 Reaper is used primarily “in a hunter/killer role,” and secondarily for intelligence. The drone endurance is more than 40 hours and the cruise speed is over 70kt. The air vehicle is equipped with UHF and VHF radio relay links, a C-band line-of-sight data link which has a range of 150nm and UHF and Ku-band satellite data links.
The targeting system is a primary threat. The MQ-1B carries the Multi-spectral Targeting System (MTS-A) which integrates an infrared sensor, a color/monochrome daylight TV camera, an image-intensified TV camera, a laser designator and a laser illuminator into a single package. The effective operational radius of the aircraft is about 459 miles.
UAV remote sensing functions include electromagnetic spectrum sensors, gamma ray sensors, biological sensors, and chemical sensors. A UAV’s electromagnetic sensors typically include visual spectrum, infrared, or near infrared cameras as well as radar systems. Click here to download the JFCOM UAS – A detailed explanation of drone operations, schematics, and capabilities that include;
Full-color nose camera that the pilot uses primarily to navigate the craft
Variable aperture camera (similar to a traditional TV camera)
Variable aperture infrared camera for low-light and night viewing
Synthetic aperture radar (SAR) for seeing through low visibility
Why are drones a threat to Americans?
DOJ Eric Holder recently wrote about the use of drones on American soil;
“For example, the president could conceivably have no choice but to authorize the military to use such force if necessary to protect the homeland in the circumstances like a catastrophic attack like the ones suffered on December 7, 1941, and September 11, 2001,” – Eric Holder Attorney General of the United States – Department of Justice
The federal government has increased hostile behavior towards law-abiding constitutional citizens that simply wish to live free. If you have read our previous article The American Government Continues to Target Preppers, you are fully aware that the Department of Homeland Security (the guys who now control domestic drones) have classified survivalists, preppers, veterans and constitutional conservatives as potential terrorists. In addition to DHS targeting Americans, purchasing millions of rounds of ammunition, and a couple thousand UPV – Urban Pacification Vehicles, while states like Colorado force retailers to report citizens who purchase food in bulk as ‘suspicious’. As of March, 2013 – the FAA has authorized over 106 Government ‘Entities’ to fly domestic drones.
To be adequately prepared means understanding the fundamental dynamics of drone evasion and survival. Over the past few years people have scrambled for ways to evade and disable predator drones. Militias and military organizations with the proper equipment are capable of disabling drones via the use of;
Manned Aerial Fighters
Surface/Ground to Air Missiles SAM/GTAM
Theoretical Aerial Mines (Weather balloon perimeter grid equipped with impact detonated mines)
MANPADS/MPADS Shoulder launched SAM/GTAM
Anti-Drone Technology such as EW/ECM Data link Jammers
GPS/RF Jamming Technology for Micro-drones (You can easily build your own)
There has been some success in shooting down large fast flying US military drones – similar to the BAU - using small arms fire; AK47s, M16, Shotguns and Etc.
Russian Issued Sky Grabber Software for Signal Hacking
Knowing how to disable a predator drone sounds good but the reality is drone technology continues to advance and their weaknesses will be quickly addressed. Luckily, drone technology isn’t there yet and can be tricked with some rudimentary tactics.
Hiding from drones with clothing
The UAV Predator Drone is equipped with infrared scanners that are able to identify a target by its heat signature i.e. thermal radiation. Adam Harvey of Stealth Wear has designed counter surveillance clothing. These ‘Anti-Drone’ garments are designed with a metalized fabric that protects against thermal imaging surveillance. Seen here → http://ahprojects.com/projects/stealth-wear
You can make your own counter-surveillance garments using a bit of ingenuity and a little investing. Materials such as metalized Mylar, Aluminum, Gold, Plexiglas and various types of pigment coatings will block IR (Infrared Radiation) Detection – a drone’s primary target identification system. You can also ready the usCrow How to Effectively Avoid FLIR and Aerial Detection Article for further details.
Hiding from drones with debris and the environment
Remember the end-scene from Predator, where Arnold Schwarzenegger covered his body with mud to avoid being detected by the alien predator that was using IR Detection? Now Americans citizens are utilizing the same method in real life. People across the country are covering their vehicles and habitats with mud, applying leaves and other foliage that matches the topography and blending in. Mud will block IR to a certain degree but it has it’s limitations due to the nature of infrared radiation. However, this method will hide your vehicle and home from drones using Non-IR standard camera viewing modes. Drones are built to hover, and their cameras are often taking fixed-viewpoint shots for long periods of time, or switching angles at particular intervals. A car traveling across the drone camera’s field of vision will do so for a brief period of time before disappearing, so a crude disguise has merit.
Other ways to avoid drone detection
In Timbuktu, a drone evasion tip sheet has been discovered. This tip sheet was written by Muslim extremist Al-Qaeda operatives who have been targeted by US Armed Forces with Predator Drones. This tip sheet illustrates several mundane methods employed by the insurgents that include using reflective glass or Plexiglas on roof/car tops, hiding under trees, underneath dense concrete structures, affixing woven reed mats to vehicles, and using counter-surveillance techniques such as; using mannequins, dolls, and staged equipment to trick drone operators. With the primary focus being placed upon visual camouflage and evasion, these techniques warrant merit. However, if your location has been identified and a strike package has been authorized, there is no real defense other than a solid prayer.
Do you have drone evasion tips? Comment below and help your community. The time is quickly approaching where lines will be drawn in the sand and you will be forced to choose between a life on your knees or death on your feet.
|Posted by Vigilante on June 5, 2013 at 4:00 PM||comments (0)|
Triage ensures the greatest care for the greatest number of casualties and the maximum utilization of medical personnel, equipment and facilities, especially in a mass casualty incident (MCI). – PHTLS 6th Edition p. 548
If you’ve taken a CERT class you will learned a valuable skill but chances are you learned it wrong… The problem with CERT triage is that it is a bunch of bull shit. It tells you to triage based on vital signs. Guess what. Ain’t no body got time for that. Taking vitals is time-consuming and it requires equipment you probably don’t have. What I am going to cover complies with Pre-Hospital Trauma Life Support (PHTLS) and TCCC.
Why Triage? Well you need to identify treatment priorities. You will have limited medical resources. Both in terms of material and personnel so you will have to make decisions on how to save the most people in the least amount of time.
When do you Triage? You triage when ever you have a MASCAL or Mass Casualty. In soldier proof terms this means when ever you have more people needing medical treatment than you have medical resources.
First order of business… Fire Superiority. It is the best medicine. Win the Fight.
Next apply TCCC phases to your Triage Decision. If you have someone in a linear danger area taking fire it who is critically wounded and you have someone behind cover who is mildly wounded. Tactically you treat the mildly wounded first. So let the situation and good tactical sense dictate who gets treated first.
Tactical Triage Guidelines
Care Under Fire Phase
1. Move casualties who are not clearly dead to cover, if possible.
2. Treat any life-threatening hemorrhage.
3. Continue with the mission or fight.
Tactical Field Care Phase
1. Perform an initial rapid assessment of the casualty for triage purposes. This should take no more than 1 minute per patient.
2. If a casualty can walk, he or she will probably be all right.
3. Perform immediate lifesaving interventions (LSIs) as indicated. Move rapidly.
4. Reverse treatment from ABC to CBA (circulation, breathing, and airway). The majority of casualties will have injuries requiring hemorrhage control. It does no good to ensure a good airway when the casualty has lost too much blood to survive.
5. Talk to the casualty while checking the radial pulse. If the casualty obeys commands and has a normal radial pulse, he or she has a greater than 95% chance of living.
6. If the casualty obeys commands but has a weak or absent radial pulse, he or she is at increased risk of dying and may benefit from an immediate LSI. This casualty is in the immediate category.
7. If the casualty does not obey commands and has a weak or absent radial pulse, he or she has a greatly increased chance of dying (>92%) and may benefit from an immediate LSI.
8. Prepare casualties to move out of the area.
9. Prevent hypothermia.
1. Triage casualties again. Categories and treatment requirements can and will change.
2. Use any advanced diagnostic equipment available at this level to assist in triage.
3. Soft tissue injuries are common and may look serious, but these injuries do not kill unless associated with shock.
4. Bleeding from most extremity wounds should be controllable with a tourniquet or homeostatic dressing. CASEVAC delays should not increase mortality if bleeding is fully controlled.
5. Casualties who are in shock should be evacuated as soon as possible.
6. Casualties with penetrating wounds of the chest who have respiratory distress unrelieved by needle decompression of the chest should be evacuated as soon as possible.
7. Casualties with blunt or penetrating trauma of the face associated with difficulty breathing should immediately receive definitive airway control and be evacuated as soon as possible.
8. Casualties with blunt or penetrating wounds of the head associated with obvious massive brain damage and unconsciousness are unlikely to survive with or without emergent evacuation. Therefore, they would be in the expectant category.
9. Casualties with blunt or penetrating wounds to the head in which the skull has been penetrated but the casualty is conscious should be evacuated emergently.
10. Casualties with penetrating wounds of the chest or abdomen who are in shock at their 15 minute evaluation have a moderate risk of developing late shock from slowly bleeding internal injuries. They should be carefully monitored and evacuated as soon as feasible.
Tactical Triage Marking
You not only need to mark the casualties but also you need to mark the treatment areas if possible. Guess what… That isn’t always possible. So do something that is idiot proof. Do not however use a sharpie to just write on the patient. Use some fucking tape to write on them… So they can be re-marked. Shit can get confusing because patients can and will change treatment categories on you. There are a million ways to skin this cat. Personally I never have anything that doesn’t also serve a dual purpose in my aid bag. Guess what. Coban… Comes in different colors;
Minimal (Green Tag)
Also known as the “walking wounded.” Although these patients may appear to be in bad shape at first, remember, they are just being pussies. The important factor at play is their physiological state.
Examples include but are not limited to – small burns, lacerations, abrasions, and small fractures or sand in their vagina.
These casualties have minor injuries and can usually care for themselves with self-aid or “buddy aid”. These casualties should still be employed for mission requirements like pulling fucking security.
Delayed (Yellow Tag)
The delayed category includes wounded casualties who may need surgery, but whose general condition permits a delay in surgical treatment without unduly endangering life or limb. Medical treatment (splinting, pain control, etc.) will be required but it can wait.
Examples include but are not limited to – casualties with no evidence of shock who have large soft tissue wounds, fractures of major bones, intra-abdominal or thoracic wounds, or burns to less than 20% of total body surface area.
Immediate (Red Tag)
The immediate category includes casualties who require immediate medical intervention and/or surgery. This is the category you would normally say “oh shit” to. If medical attention is not provided, the patient will die. The key to successful triage is to locate these individuals as quickly as possible. Casualties do not remain in this category for an extended period of time, they are either found, triaged and treated, or their over shield is down and they will not respawn!!! Game Over.
Expectant (Black Tag)
Casualties in this category are what I like to call “sucks to be you.” They have wounds that are so extensive that even if they were the sole casualty and had the benefit of optimal medical resources, their survival would be highly unlikely. Even so, expectant casualties should not be neglected. They should receive comfort measures, pain medications, if possible, and they deserve re-triage as appropriate.
Examples include but are not limited to – casualties with penetrating or blunt head wounds (You can see brains) and those with absent radial pulses.
You also want to keep these patients out of the line of sight of other patients. So break out those ponchos if you need to.
Tactical Triage Decision
Because in SHTF vital sign monitoring equipment ain’t there, Therefore treatment and evacuation rely on simple triage.
Patients who can walk and follow instructions usually will fall into the minimal category. Statements such as “Hey numb-nuts, If you can hear me get your sorry ass up and move behind cover” (or any other place tactically correct) can triage a large portion of the casualties in a short time.
If they yell back “fuck you I can’t fucking walk with a bone sticking through my leg” then they are in the Yellow Category.
Patients with obvious signs of death like being minus a head can be initially placed in the expectant category.
Casualties who do not fit either of the above categories will need further evaluation.
Massive bleeding is the most obvious sign of the need for a big ass band-aid. It may need a tourniquet, a homeostatic agent, or a pressure bandage.
Once treatment has been performed the patient is immediately re-triaged.
According to the algorithm, patients are placed in the delayed category if they can obey simple commands, possess a normal radial pulse, and are not in respiratory distress.
Now TRIAGE is not an absolute. It all depends on the situation on the ground…
Casualty Collection Points.
Look when SHTF and medical transport is a long way off you are going to need to established a Casualty Collection Point. CCP’s can be either Hasty or Pre-SHTF Established.
Hasty:Did you see Forest Gump? Am I dating my self with the reference? You know how Forest Gump keeps running back to try to find Bubba? You know how he pops smoke and leaves all the casualties right next to where they will get evacuated… Yeah setting up a CCP is Forest Gump Simple.
If you have a pre established AO and you have an ounce of foresight… you might want to cache medical supplies and evacuation equipment such as long spine boards at specific locations near clearings or near roads so that Air or Ground assets can transport your casualties to a higher medical resource.
Mark the location so it is easy to see. Also store the equipment in weather proof boxes like Ammo cans or Pelican cases.
|Posted by Vigilante on June 3, 2013 at 12:00 PM||comments (0)|
The Bad People are deadly serious.
Be that way, too.
One disturbingly common shortcoming I’ve witnessed over the last couple of decades of reading militia and survivalist tactical “literature” is a gross over-simplification of the requisite knowledge and skill sets necessary for the survival and success of the small-unit warfighter. This may range from the assinine, but all too common, recommendation to “read all the Army field manuals,” regardless of the reader’s lack of a suitable frame-of-reference (as I’ve repeatedly alluded to, both on this blog, and in classes, without realistic, well-developed and guided training from someone with experience, you simply are not going to develop an effective understanding of the doctrinal literature, even if it IS written at an 8th grade reading level), to handbooks and manuals that focus on basic marksmanship, with little or no reference to the realities of tactical marksmanship, trying to hit moving bad people who are shooting back at you, and the cool-guy aspects of patrolling, that are actually the least critical elements (I don’t really care what patrol formation you use: traveling, traveling overwatch, wedges, diamonds, or f****** circles….I care that you provide the patrol with 360-degree security, and the ability to react to unexpected contact, from any direction, with overwhelming force and violence-of-action).
In the meantime, however, this article is intended to help break down the requisite skills, and help you develop a method of training them that will either A) overcome the presumed lack of frame-of-reference (and frankly, while it will burst a lot of bubbles, if you’ve never served in a combat arms unit, and probably in a light infantry or special operations unit, you don’t have the necessary frame-of-reference, I don’t care how many times you’ve watched Red Dawn and Navy SEALs. Being a f****** SWAT cop, or a personnel clerk in the Marine Corps, who did some IMT training at Parris Island does not qualify either.), or B) provide a methodology for group/unit trainers with experience as a junior leader (think E4/E5 team leader, to E6 squad leader), to develop a workable training program.
Moving implies both individual movement techniques, from the low-crawl to the 3-5 second rush (including WHEN to use which one….), to the ability to move quickly, confidently, and quietly, in the “wilderness” of your operational area. Moving surreptitiously in the woods is different than in the sagebrush deserts, is different than in a small town, is different than in a large metro area. The fundamentals still apply at the collective level, as we’ll see, but the specifics need to be practiced and mastered. Moving surreptitiously can also encompass the use of cover and concealment, including camouflage, to facilitate that movement. It can also cover land navigation (do you know what the magnetic declination is for your area? Hell, do you even know what magnetic declination is?), and even methods of traversing adverse terrain, such as mountaineering, rappelling, or swimming. Movement in urban areas may even include the ability to operate a motor vehicle using evasive driving techniques or even lock-picking TTPs for B&E. Moving also implies having enough physical conditioning to actually move your ass across the battle space quickly enough to be where you need to be, when you need to be, in order to do what you need to do (Damn, there goes that guy, talking about PT again.)
Moving can also imply collective movement skills, from patrolling formations, to actions at danger areas, to the planning considerations of patrols, whether foot-borne, vehicle-borne, or horseback. In essence, as stated above, it’s an accurate, but very broad set of skills to describe with the simple term “move.”
Communicate can range from the technical such as encrypted email and building a lap top from parts (apparently now part of the SF commo sergeant’s Q-Course, involves learning to repair and rebuild Toughbooks…Damn, I should’ve been an Echo…;), to the construction and operation of radio base stations, whether HAM/MURS/FRS/GMRS, or CB, including the properties and applications of different antenna types …;). At a general level, it may simply involve the ability to use a radio, with proper radio etiquette, to avoid confusion in message transmission (communication is not just talking. It also means that your noise is received and understood. If you transmit “We need help, now!” and the receiving station hears “goobly-gobbly-gookie,” guess what? You’re f*****.). It can also, as anyone who’s attended an SUT class can attest, mean screaming your f****** head off to communicate to your Ranger buddy that you’re getting ready to move, so he’d damned sure better be shooting at the enemy to keep them pre-occupied enough that they don’t kill you in the process. Communicate can also tie directly into the surreptitious movement skillset, by including the ability to communicate silently, with hand-and-arm signals. This means not only knowing your team/group/unit’s SOP for hand-and-arm signals, but also knowing enough to look around at the other guys in your patrol so they’re not frantically waving their arms around in the air like a Chihuahua on crack, to get your attention and tell you to stop f****** moving before the enemy bunker ahead of you sees you and dumps a belt of machine-gun fire into your daydream.
So, if all of these (and more) are just the “basics” of “shoot-move-communicate,” how can a part-time, weekend warrior militia dude, who is “required” by unit SOP to spend six hours a night of training weekends sitting around the fire, drinking beer and talking s*** about “killing a commie for mommy,” and “being a man among men,” fit it all in, PLUS all the necessary collective tasks training?
You can’t. Guys, ain’t none of us being paid for this s*** anymore. If you want to do it, that means you’re volunteering. You can unvolunteer anytime you want. If you’re going to stick around and expect your buddies to come help your ass out when the Smurfs are stacking on your front porch, guess what? You have a moral obligation to be ready to do the same for them…and that means you HAVE to learn this s***. So, you have to train on your own, or with one other buddy, between group training weekends. I would go so far as to say, if you can’t figure out a way to dedicate AT LEAST two weekends a month to training, one individually, and one group/team/unit training, you’d be better off in caching your guns and ammunition, and start stockpiling goods to become part of the auxiliary. Anything else is doing a dis-service to everyone involved. It’s a dis-service to the guys who are going to be depending on you to be able to do your part. It’s doing a dis-service to your family, because you’re going to die, and they’re going to end up either in a refugee camp, or providing entertainment to the marauding horde of Mutant-Zombie-Biker-Transvestite-Vampires. It’s doing a dis-service to your community, because you’d have served the community better by not getting their husbands and dads killed because you didn’t train enough, so they had to save your ass from being stupid. Finally, it’s doing a dis-service to yourself, because you’re going to be dead.
So, dedicate one weekend a month, besides your monthly group training, to doing individual training. Dedicate an hour a day, or an hour and a half, to doing PT. If you simply cannot, because of family considerations, or work considerations (and really, they are the same thing, right?), that’s fine. Un-volunteer before you get somebody killed. Life is entirely too short to do important s*** half-assed.
Month Skill Set Group
1 A (let’s say, for group A, we’re doing IMT and basic CQM marksmanship training)
2 A refresher
3 B (for group B, we’ll say, we’re going to work on land navigation)
4 A refresher
5 B refresher
6 C (for group C, for shit’s and giggle, we’re going to enter a demolition derby to practice evasive driving)
7 B refresher
So, in nine months, you’ve developed a reasonable level of ability in three groups of individual skills, and an introductory level of familiarity with a fourth. On the other hand, if you really feel crunched for time, you could always spend MORE time.
If you know what your individual skills training needs are, because you’ve developed a training matrix, then you know how to look for opportunities for “hip pocket” training.
Collective Skills Training
You cannot do collective skills training solo. I don’t care who you are. You can read the FMs and books, but until you get out in the woods, with someone who knows what they’re doing, and you have others to train with, you simply cannot do it, by definition.
If you have a group started, or already developed, however, collective skills training should be the focus of your tactical training get-togethers. I sincerely suggest at least once a month. Are you going to develop abilities that equal those of an SF ODA? No. Even reserve component SF units do linger drills than a weekend a month. You can develop the fundamental skills however, so when s*** gets hot, you’re far enough along to survive the on-the-job training you’re about to get. During the Vietnam War, SOG actually ran training courses, in-country, that the culmination exercises involved running real patrols, in enemy-controlled territory. Modern SF teams still do it, both on FID missions, and in UW training missions. The key is not to necessarily “master” the collective tasks, but to at least develop enough of a frame-of-reference and experiential knowledge to not die the first time you need to do it for real, on a “culmination” exercise.
In Moorg’s ideal world, groups training today would dedicate at least one weekend a month to collective task training. If that’s not possible, once every other month is better than a kick in the nuts, but is going to result in less than half as effective results. Divide your training year into quarters of three training sessions each. The first training session is simply testing individual skills. Develop a PT test, a marksmanship and weapons handling test, and perhaps a land navigation test, or something similar, as fits the needs and demands of your team/group/unit. Hell, depending on the size of your group, you may be able to test five or six different skills areas (just remember, marksmanship and land nav both need to be tested in daylight and darkness. Yes, you’re going to have to go traipsing through the woods in the dark, by your lonesome, with only a map and compass to navigate by! Don’t fear though, Little Red Riding Hood, you can carry your weapon if you’re worried about the Big Bad Wolf…;). On the other hand, the second (and third?) day of this weekend can be used to teach new individual skills that guys don’t otherwise have access to (TC3 is an obvious choice to me. Any moderately competent paramedic should be able to teach it, if he’s got access to the training documents, which are freely available, all over the internet. The only real benefit from taking the course from a guy who’s used it for real in combat, is we can provide lots of anecdotal training references that help drive points home…;).
The second weekend of your training cycle can focus on basic battle drills. I suggest react-to-contact, react-to-ambush, enter/clear a building/room, and vehicle down disembarkation drills. In fact, these are the fundamental drills I try and teach during SUT level one classes, coincidentally enough…Run all of them, but especially react-to-contact, with fire-and-maneuver (versus fire-and-movement), ad nauseum, because it really is the foundational battle drill that the success of every other one is predicated on. Seriously, if you can effectively perform react-to-contact, daylight or dark, fair weather or foul, the rest are f****** stupid simple, and just become a matter of learning the details (of course, as they say, God IS found in the details…;).
The third weekend of the first training cycle can either be a refresher of the battle drills, or can focus on patrolling movements and formations.
The second training cycle is a repeat of the first cycle, as is the third and fourth. By the end of the year, you’ve now, assuming everyone did their individual training, all year, developed the foundation of a combat-trained small-unit.
The second training year (yeah, because we’ve got two years left….Hell, I’ll still be surprised if we’ve got a year left, but I’m trying to work on being a more optimistic person) you can focus on MOUT and AMOUT (Advanced Military Operations on Urban Terrain). Bring your marksmanship training and weapons handling focus down to the <50M range (because after a year, every m************ swinging Richard BETTER be able to engage effectively from 0-400M, now you need to focus on being faster and more accurate at CQM ranges), add some urban-based PT events, such as scaling walls and climbing caving ladders. Add some basic mechanical and ballistic breaching training into your individual skills training weekends.
For the second training weekend, focus on moving to and between structures, using fire-and-maneuver. Really get your SDM guys dialed in on precision rifle fire for suppressive fire, so they can actively, accurately engage threats in built-up areas, with minimal risk to non-combatant bystanders. Let guys practice their breaching skills as they move up to a building, and move into the basic enter/clear a room/building.
For the third training weekend, focus on clearing complete structures, including multiple rooms, stairwells, hallways, etc.
For the second training cycle, definitely repeat the first cycle of the second year, for the third training cycle, go back to the first training year, and do a refresher training cycle.
For the fourth training cycle, go back and do another MOUT/AMOUT training cycle.
For the third year, focus on vehicle-centric patrolling training. Incorporate counter-ambush and evasive driving training. Focus your battle drills training on vehicle-down drills with and without recovery vehicles, and counter-assault team vehicles. Incorporate everything you’ve trained in the preceding two years, by conducting vehicle movements to a staging area near an “objective,” then patrolling the rest of the way on foot, and hitting the objective, consisting of multiple, multi-room structures.
By the end of the third year, you’re still not going to be a f****** ODA or Ranger platoon, but you’ll be about six hundred echelons above the “average” militia, based on what I’ve witnessed and read over the last two decades. When a former SF dude like me shows up, when s*** gets hot, he’s going to be a lot happier to continue your training and work with you than if you’ve spent the last three years sitting around the fire, drinking beer and discussing the finer points of direct-impingement versus piston guns and multi-cam versus UCP versus woodland pattern BDUs. He won’t think you’re nearly as gay either.
Individual tasks training, doctrinally, is divided into skill levels. That’s not a bad way to develop individual training skills also. Give members of your group a list of “skill level one” tasks they need to be able to perform. Once they can demonstrate practiced proficiency in those skills, give them the training (as necessary) and the list of “skill level two” tasks, etc. Recognize however, that as irregular force war-fighters, you will need different, and sometimes more advanced skills than a conventional force infantry enlisted man. What a basic UW specialist needs to know is different than what the conventional force guy needs. Just looking at the Warrior Skills Manual and cherry-picking the Skill Level One tasks that look relevant will not be adequate.
As an aid in this articleI’m going to include one sample of a potential Skill Level One list of individual skills. I’m not going to include the conditions and standards for each one, but just the task heading.
Evaluate a Casualty IAW TC3 Protocols
Perform Care Under Fire IAW TC3 Protocols
Perform Tactical Field Care IAW TC3 Protocols
React to Physical Contact Encounter/Perform Combatives
Move as a Member of a Fire Team/Stick
Move Under Direct Fire/IMT
React to Indirect Fire
Select Temporary Fighting Positions
Move Tactically in a MOUT Environment
Search Halted/Detained Vehicles
Control Access to a Controlled Area
Operate a Vehicle in a Convoy
Camouflage Self and Equipment
Prepare a Range Card for a Fighting Position
Prepare a Fighting Position
Select Hasty Fighting Positions During MOUT Operations (newsflash: cinderblock walls are NOT cover, even against the “measly” 5.56)
Challenge Persons Entering Your Area
Practice Noise, Light, Litter Discipline (I’ve always assumed this one was self-evident. I’m learning otherwise)
Clear Fields of Fire
Search a Detainee/Casualty
Report Information of Potential Intelligence Value
Select an Overwatch Position
Conduct a Local Security Patrol
Select, Occupy, and Operate a Patrol Base
Utilize Visual Tracking Techniques
Perform Immediate Actions on Contact
Perform Visual Surveillance
Determine Direction with a Compass
Identify Terrain Features on a Topographic Map
Determine Magnetic Azimuth using a Compass
Determine the Elevation of a Point on the Ground Using a Topographic Map
Determine a Location on the Ground by Terrain Association
Navigate from One Point on the Ground to Another while Dismounted
Measure Distance on a Map
Orient a Map to the Ground by Map-Terrain Association
Locate an Unknown Point by Intersection/Resection
Compute Back Azimuths
Determine Direction without a Compass, using Multiple Methods
Perform Voice Communications on a Radio Net/Observe Radio Protocols
Perform Hand-and-Arm Signals
Operate intra-team radios
Operate inter-team radios
Employ Visual Signaling Devices
Zero Personal Primary Small Arm
Engage Targets, 0-400M, with Personal Primary Small Arm
Maintain Personal Primary Small Arm, including field-armorer repairs
Perform a Functions Check of Personal Primary Small Arm
Correct Malfunctions of Personal Primary Small Arm (How the f*** do people not know SPORTS and Tap-Rack-Bang? Seriously….How many malfunctions have I seen in classes, from various reasons, and the shooter looks at me like he’s got a dick growing out of his forehead…”Whadda I do now!?”
(Note: If there are multiple weapons types within the unit, every member should know the above with every weapon. I would also suggest A) acquiring a Kalashnikov to familiarize with, especially if you live in a very rural area or an urban area, and B) standardizing on one platform…preferably a Stoner. Additionally, if everyone has different optics systems, be a good buddy and make sure everyone knows everything about your optic and how to maximize its use…as an example, do you know how to utilize an EoTech’s reticle as a ranging device, out to 400M, give or take?).
Construct Expedient Shelter
Construct Expedient Traps/Snares
Conduct a Trapline/Snareline
Start a Fire without Matches, Using Multiple Methods
Devise a Means for Cooking
Utilize KeyWord SURVIVAL
Select Items Essential for a Survival Kit
Construct and Maintain a Survival Fire
Purify Muddy, Stagnant, or Polluted Water
Conduct a Short-Range Evasion
Evade Dog/Visual Tracker Teams/Employ Counter-Tracking Methods
Select a Temporary Hide Site Under Evasion-Survival Conditions
compiled by a fellow patriot
|Posted by Vigilante on June 3, 2013 at 12:00 PM||comments (0)|
I have compiled a list of several content areas that I feel are of special interest to the citizen soldier. These are areas where, for one reason or another, I have developed some particular insight.
1) Light Discipline
2) Noise Discipline
3) “Tactical” use of white light
4) Battle drills
6) Gear Readiness
9) Night Operations
10) Booby Traps
11) Tactical Intel/Counter Intel
1. Light Discipline
A night around the camp fire is a great thing. I have more fun talking to my friends on these nights than most anything else in my life. But it anyone was really looking for us this would be the biggest no-no I can imagine. I like to think everyone realizes this, but after looking at the packing lists of some folks with the amount of fire starting equipment, I’m not so sure. (Note: fire starting skills and equipment is a good idea for non tactical situations.)
The only light you should ever expect to use is a small blue or red LED light that you can hang around your neck. Blue is actually better than red because it will allow you to see blood when administering first aid. You should only do this when absolutely necessary such as for first aid or map reading, and then hopefully you can cover yourself with a poncho or tarp.
One thing, we may have to depend on is heat to cook our food. For this you should have a small stove, and in tactical situations this should only be used during the day. A good routine if you are moving by day is to be up and out of your position by dawn and stop for one hot meal after a couple of hours. During the day the light and thermal signature is much reduced. Of course, if possible it is best to not use it at all. But on a long patrol it might be impossible to carry enough non dehydrated food that does not require cooking.
2. Noise discipline
Another poorly practiced area during training is noise discipline. This is all well and good for the “friends hiking image.” But in reality you need to reduce noise to the lowest amount possible. Citizen soldiers should practice moving through the woods, by night and day, while making as little noise as possible. This varies in difficulty with the terrain. You also need to practice the “patrol whisper,” where you speak without moving the back of your throat and simply using your diaphragm to force air out.
Another area of concern is equipment. All hard surfaces should be covered by a layer or two of tape to prevent clanking. These include the buckles of gear and sling swivels. You should also eliminate things sticking out from your body, this is hard with all the stuff you might expect to carry, but a loose strap caught on a passing branch can give away a patrol. Lastly, gear should be secured. Dropped gear makes a lot of noise in quiet woods.
3. Tactical use of white light
A rifle with combat light
One thing I’m seeing more and more on self-defense weapons are white lights. This is a good thing, because in any self-defense situation it is critical that you identify a target. However, these have a very limited set of uses. In your house, at night, a brief flash of a white light to identify a target or illuminate a shadow is probably not a bad thing. In a large room or outdoors where there might be multiple targets this is suicidal. Don’t believe me? Try an old fashioned game of “flashlight tag” in your back yard with the kids. In a multiple target situation, using your light to illuminate one target will instantly give you away to another. One of the desired effects of weapon lights is blinding your target, outside you are unlikely to hit their face right away and if there is another target he is going to light up your position. The light on your firearm should be limited to fast searches indoors. To this end I prefer smaller lights that are easily removed (i.e. no hard mounts, not remote pressure switches etc.) If I was a SWAT door-kicker type it would be a different story. As with anything you should take some time practicing the use of weapon lights around your house.
4. Battle Drills
Toy soldiers can help illustrate tactical principles before practice
Also known as “immediate actions drills,” a battle drill is a pre-planned and rehearsed maneuver that a team performs under a certain situation. These are situations where reaction time is most important to survival. For example, when caught under fire, but not in the kill zone of an ambush (far ambush), a team might want to perform an “Australian peel,” where each team member, in order of march, fires and then withdraws to the rear of the column. You should have a basic set of battle drills that cover likely situations and are within the capabilities of your group. Basic ones to start might be; 1) near ambush (right left and front) 2) far ambush (you aren’t in the killing zone) 3) hasty ambush (where you set up a hasty ambush when you see an enemy but they haven’t seen you) 5) incoming fire (shout out a direction and run like hell) and 6) crossing a danger area. Refer to the reading list for books that might give you an idea of where to begin. The most important element of battle drills is that they are rehearsed and each member of a team understands their role so that it is instinctive.
Burlap and spray paint are helpful in camouflaging gear
Camouflage is the guerilla soldier’s best friend. Since any potential enemy will likely outclass you in terms of manpower, firepower and technology, your best bet is to not be seen. A lot of people seem to think this involves things like ghillie suits, full sets of cammies and face paint. This might be a good idea if you live in a very rural area, but if there is any chance you can blend in to the civil population it is a better idea. This has been the best camouflage of the guerilla fighter since the beginning of time. To this goal you should concentrate on a “low key” look. I like Earth tone clothing, if you mix a couple of Earth tone colors between shirt and pants you can move from decent camouflage in a wooded environment to blending in at Wal-Mart by simply dropping your field gear. What is important is that you can make this switch quickly.
If necessary, Earth tone civilian clothing and equipment can be rapidly camouflaged with cans of camouflage spray paint, or better yet- the addition of frayed strips of burlap or similar material. But as a general rule, tactical gear (things that would keep you from blending with the civilian environment anyway) should be pre camouflaged with color and you should keep some burlap around to add to it. For example, I like two tone weapons, with a flat black finish and green furniture. The change in color makes it hard for the human eye to recognize the shape of the rifle at a distance against a variable background. Some people take this further and fully cammo their rifles, this is even better. Another trick that is easy to achieve is to have some cammo netting with you. This can be draped over your body or hung to create a hide position.
6. Gear Readiness
The old time “minuteman” concept is a hard point to maintain. Think about it… how long would it take you to go from dead asleep to ready for combat? I’ve actually timed myself and it’s about twenty minutes to be in “full battle rattle.” But how long should it take? A lot of people seem to put stock in to things like maintaining loaded magazines and having all of there gear ready. I don’t like to keep a bunch of magazines loaded, mostly because I like to load them with different amounts of ammo for shooting drills, and I don’t shoot the same ammo in training as I would if I was heading to a fight. What I think is a good idea, is if you can keep your line gear together and packed with a go box of ammo, that is enough. I keep my chest rig, belt rig, a set of old clothes + boots and a basic load of ammo (in stripper clips not magazines) in a nondescript gym bag. I can grab that, my rucksack and my rifle out of my safe and I’m ready to drive away.
When I was in the Army, when my battalion was in the field, you could walk up and pull the same thing out of every outside rucksack pocket. Ever piece of gear was arranged the same way (where possible) so that people and parts were near interchangeable. It was a very “one size fits all” system. This gives you a huge advantage, for the most part it doesn’t matter what rucksack you grab when you’re jumping up after an air assault, and when a man goes down his gear and supplies can easily be used to replenish the others.
This level of standardization is next to impossible among citizen soldiers. We buy our gear at different times and from different places, we have our own preferences for weapons and budgets. I guess this is an area where you should simply do the best you can. The first concern is that ammunition is interchangeable. If everyone in a group sticks with an AR type rifle or an AK/SKS then you are doing a lot better than many militia types I see on the net. Magazine interchangeability would be even better. Next would be to make sure those expendable items like batteries, filters etc would be interchangeable. The last truly possible thing would to make sure that important rapid access items such as the first aid kit are similar and in roughly the same place.
8. Combat Communications
I am referring here to the non-electronic communication that happens prior to, during and immediately after contact.
One thing that any group of citizen soldiers needs is a system of hand and arm signals. There are good starting points in several of the manuals listed on the reading list page. These need to be modified to meet your needs and should be practiced. Hand and arm signals are (of course) a non verbal method of communication that allows you to maintain noise discipline when telling someone something over a distance. After seeing most hand signals each person should immediately duplicate it as the person originating it will probably not be visible to everyone. This insures that the information is disseminated quickly.
While in contact noise discipline becomes moot and all the people that may need to know information might not see the person giving the signal. There are “in contact” hand signals such as “move out” and “cease fire.” This is not to maintain noise discipline but because the noise can be so great in a firefight that people won’t be able to hear you. Another trick is to shout things at the top of your lungs. Every member of the force should immediately repeat the command loudly. Shouted commands should be pre planned and brief, “code words” are a good idea.
There are also a few inexpensive ideas you might want to explore to improve communications while in contact. One, and the cheapest, is whistles. It is a good idea for every member of a patrol to have a safety whistle. The meaning of one blast, two blasts etc should be preplanned and discussed during warning orders. Other areas you need to consider are flares and smoke devices. Either can be used (during night and day respectively) to signal one event during a contact, such as “withdraw” or “flank left.” Again, the meaning of a particular signal needs to be understood before contact.
9. Night Operations
NVDs and luminous tape are two tools that will help you at night
Traditionally, nighttime is the friend of the guerilla soldier. This is not true for us, for several reasons. First, operating at night, sneaking through the suburbs or woods and land navigating, is a completely different world. It is a world that most of us are completely unfamiliar with. And practicing for it can get you in a lot of trouble if caught. Like so many things that I have discussed, the best thing to do is to get out at night and give it a try. You might need to do this during a camping trip, or perhaps just in your own yard with a fiend. But you need to do it.
Second, if you don’t understand the capabilities of modern nigh vision equipment it can be deadly. A few minutes watching videos from Iraq on youtube can show you what the capabilities of modern technology are. First, let’s hope we never have to face modern technology. But you need to study what they can do. Against a less technologically advanced enemy, with practice, the night can still be your friend. There is a strong psychological advantage to being able to operate at night when your enemy can’t.
That being said there are a few tricks that will help you survive at night.
1) Understand your terrain. Some terrain is impossible to move through at night, the close vegetation of the Southeastern US comes to mind. Give it a shot and see if you can. Sometimes it is better to hunker down at night.
2) Get a night vision device. Even the low cost 1st generation stuff can give you some advantages. (See the other gear page.)
3) Get luminous “cat’s eyes” and sew them to the backs of equipment such hats and packs.
4) Tighten up the movement intervals. It’s always good to be spread out, but a team should never be so spread out where they don’t know where each other are. On dark nights you might have to travel with your hand on the rucksack of your friend.
10. Booby Traps
Booby traps are traditionally another huge friend to the guerilla fighter. Here I mean traps that can be command detonated, and things that can be detonated by accident by the enemy. Booby traps can be very low tech (like a pungi-stick) or extremely sophisticated (like a cell phone activated IED.)
Booby traps can be used as a force multiplier in both defensive and offensive roles. In the defense:
1) they are useful for slowing the speed of an enemy along likely avenues of approach;
2) used to warn against an approaching enemy supplementary to, or replacing sentries; and
3) used as mass casualty creators to blunt the assault of an enemy. In the offense: 1) they are useful for “area denial” to slow the progress of enemy troops; 2) as an element of an ambush, perhaps to initiate an ambush or 3) as a moral weapon. However the employment of booby traps should be confined to instances where civilians will not be harmed. Remember, we are most likely to be fighting on our own turf, and any time innocents are hurt it would work against us.
Of course actual training in the manufacture of most of these things is illegal; therefore your training needs to be mostly theoretical. I would suggest reading the relevant military field manuals on improvised explosive devices and booby traps discussed on the reading list page. A good review of Vietnam era history books will offer insight to how these things were used by both sides and there is information on their use in Iraq. The tactical use of booby traps can be explored by using noisemakers and trip flairs.
11. Tactical Intelligence/Counter Intelligence
Various leadership and intelligence tools
A small guerilla force does not have the ability to disseminate information and usually will not be able to pass intelligence to higher echelons nearly as well as a conventional force. Yet traditionally accurate and timely intelligence is a hallmark of successful guerilla campaigns. This is due, in a large part, to a friendly noncombatant auxiliary. There is not much advice I can offer about this as skills in developing such a network are unique to each situation and there is very little real world experience available. I would point you in the direction of the classic works of guerilla literature in the reading list. The Swiss book Total Resistance also has a practical outline for developing an auxiliary intelligence network. One thing stated universally by people who have done such things is that it is critical to keep a cordial two way relationship with other locals. Another point to add here; the availability of such a network is a primary difference between what I would call a legitimate insurgency or guerilla force and a group of terrorist thugs (I don’t expect I’m giving advice to terrorists.) If the bulk of the populace is actually for the occupiers/government then you are doomed to failure in the long term.
The expectation of a civilian auxiliary does not mean that we do not need practice traditional military skills in intelligence gathering. There are two of these areas available to us. 1) Is traditional reconnaissance and observation skills. You need to read up on and discuss things like the SALUTE(R) report and work to develop skills in clandestine observation. 2) Is the condition of enemy captures and dead, as well as any artifacts (maps and documents that they may have.) Enemy captures should be immediately searched for such things and should be collected by the group leader for examination.
One good reason to understand combat intelligence gathering techniques is limit the effectiveness they might have against you. You should strive to reduce the things you carry that might give away your intents or disposition. These include maps of permanent positions on maps and GPS. You should also remain concealed from observation to whatever degree possible (taking in to account the technologies that an enemy may have.) Signals intelligence is another major concern when facing a technologically advanced enemy.
Lastly, regarding combat intelligence, it is useless unless it is disseminated. On gaining intelligence it should be spread to all members of a team in case the leader/intelligence specialist does not return from the operation. If you are operating with other groups intelligence should be spread as soon as possible.
I don’t want to get into discussing a lot of different patrol formations or the like. These are written in other places better than I can here. I would point you towards the US Army Ranger Manual and Light Infantry Tactics: For Small Teams. However, I do want to mention some critical aspects of training that apply mostly to citizen soldiers. We, to include me, have a tendency to train in the woods. I think it more likely that, if we ever have to fight, it would be in an urban or suburban terrain. Also, most citizen soldiers rarely train using vehicles (at least not that I have seen.) These are two things that need to be considered in your planning. The US military Field Manuals on Urban Operations and Convoy operations are good places to start looking for info.
POSTSCRIPT: Please do not misinterpret this blog or any entry in this blog, as a call to arms, fomenting armed insurrection against the lawfully constituted government of the United States of America. It is simply intended as a preparatory training manual in case events unfold that demand such action in the future.
Created and Compiled by a friend in Tennesee
|Posted by Vigilante on June 3, 2013 at 9:50 AM||comments (0)|
|Posted by Vigilante on June 2, 2013 at 9:50 AM||comments (3)|
|Posted by Vigilante on May 31, 2013 at 5:30 PM||comments (0)|
The Operational Area (AO) for our purposes is going to be the area we primarily defend PLUS areas of interest connected to it. An Area defense is a defense that encompasses just that – an area. A point defense for our purposes is a static location – i.e. your homestead. We’ll get into point defenses much later on. For now lets concentrate on Areas. I’ll tell you right up front – this is not word for word .mil terrain assessment or IPB – that’s not the point here. The IPB is a complex process and this draws elements from it however to go into the IPB would be a complete waste of time when you could read an FM. This is presented as an educational tool for the complete novice.
Prior to establishing our outer boundary we need to look at what makes land valuable for our purpose. Don’t just blindly determine your outer boundary by property lines. Corporate lands (i.e. belonging to Paper Companies, etc.) and other types as well as public lands may well fall inside your immediate AO. To do this we’ll look at the map and evaluate it using the following elements:
Observation and Fields of Fire: You want standoff that gives you observation and unobstructed fires beyond the range of a threats ability to bring observation or unobstructed fires upon your AO or point defenses.
Key Terrain: Key terrain is ground you must hold to protect your point defenses, ground you can fall back to if things turn bad, and ground usable by a threat to marshal and stage in prep of an assault on your AO.
Avenues of Approach: What roads, trails, pipe/power lines lead into your AO? Anything that is passable is a possible avenue of approach. Rather than worry about every goat trail concentrate on two types: High speed (passable by a vehicle) and unobstructed. A high speed avenue of approach can be anything form an interstate or state highway, county road, or improved trails that a vehicle can quickly enter or exit your AO. An unobstructed avenue of approach is a path that dismounted or all terrain type vehicles (i.e. ATVs/UTVs) can enter your AO. It typically isn’t easily passable by either and would require considerably more time for a threat to infiltrate or exfiltrate your AO.
Obstacles: An obstacle is anything that can deny freedom of movement to a threat. There are generally two types of obstacles we’re going to focus on – those that are counter vehicle and counter man. Natural bodies of water deeper than 8 feet are excellent obstacles. Heavy thickets generally will deny any vehicular movement. Steep slopes, cliffs, and other formidable terrain can be an obstacle. Also look at natural choke points (areas that a threat must cross that forces them to concentrate). Bridges are natural choke points to vehicles. The Army FM for obstacles gives some great expedient ideas for obstacles but it’s generally a good idea not to get too crazy with obstacles outside of your point defenses. And remember: Obstacles normally will not completely halt a threat. They normally only delay a threat and allow you more reaction time. Plan for obstacles not directly in your field of view being cleared faster than ones you can fire upon. And obstacles work both ways.
Normally you will want an AO that encompasses all of the homesteads in your small rural community. Avoid the temptation to keep expanding your AO to bring in more folks – reaction times dictate you need to be able to get to any of the homesteads within a few minutes from yours.
So we’ve examined our maps and satellite photos and decided what our AO is going to be. This is a satellite view of the area I used to live in. Take a look at it and then reference the legend below it to see what we came up with.
The large Yellow circles represent either individual or clustered homesteads. Notice in the very center of the AO we have a church. Those church bells can be heard from any location in our AO (an added bonus).
The Orange outline is the outer boundaries of our AO. At no point can any location along that boundary either observe or fire upon our point defenses.
The Black circles represent adjacent terrain or features that more probably than not will have impact on our AO. Remote airfields, homesteads outside of our AO that aren’t necessarily friendly, open areas large enough to marshal.
The Red arrows represent avenues of approach into our AO. In this case our AO had two issues: A paved county road running North to South and an unimproved dirt road that runs east to west. There are other avenues but generally all of them run into the main ones.
The Red X’s represent planned obstacles. In all cases these roads could be blocked quite easily using a chainsaw to create a complex abatis. If we were forced to leave one route open we would leave the southern approach open however restrict the lanes so that no vehicle would be able to make a “fast dash” up the road into the middle of our AO. For further restriction we could even create more abatis on the roads outside of our boundary.
Our Key Terrain is encompassed within the point defenses (our homestead areas). remember those circles – they’ll come back later on.
Once again: This is by no means a super complex plan. It’s also not by the books .mil. The intent is to present a plan for the reader to examine. Remember – this isn’t geared to .mil types, but rural farmers and ranchers. For those so inclined to read further in depth HERE is an excellent Introduction to Terrain Analysis.
|Posted by Raven3-6 on May 31, 2013 at 9:30 AM||comments (0)|
Children bring meaning to our lives. With children there is no hesitation. The moment our offspring’s threatened the instinctual reaction is to immediately engage the threat. For me, my children are the meaning of life and many others like me will die to protect their young. This is why responsible family preparedness plans for various man-made or natural disasters is needed.
Get prepared… Instead of being forced to think quickly in a shitty situation. You should prepare your family members using common sense and responsible guidelines. In short, let them live a good childhood. Those new to prepping and survival should also read ‘Survival Skills’. A good family survival plan includes training and planning.
Never underestimate your children. Kids can read body language very well and can be wizards at snap logic. So be clever in your survival planning. Between ages 4-10 basic defensive skills can be taught, teaching your children the building blocks of defense. Parents out there know how to turn play-time into a chance for teaching a required skill. We do it all the time with numbers, letters, colors, chores and etc. Take advantage of these moments to instill the fundamental building blocks of survival.
As your children get older you can enroll them in self-defense classes (i.e. jiu-jitsu, judo, and various mixed martial arts). Typically you can enroll children after their 7th birthday. Not only will self-defense classes teach your children how to defend themselves in the absence of a weapon, but it will also instill a sense of discipline.
Let me start off by saying this. If you have children older than 7 in your home and you have guns in your home. You must teach your children firearms safety! To not teach your kids to respect the gun and understand the gun invites a world of heart-break. When firearms safety was standard for young Americans you rarely heard of misfires! Teach your children to respect their weapon.
Keep all firearms secured! All of my weapons are stored in a Sentry Gun Safe (very good product). I bought my oldest daughter a Ruger 10/22 on her 7th birthday. It stays in my vault and is 100% secure. She is only allowed to fire and clean her rifle when I am present. If you need help you can read any firearms Safety Guide and seek the assistance of an NRA Instructors or attend a family firearms safety class hosted by a local CMF State Commander.
It is your responsibility as the parent to accommodate for each member of the family when storing food, water, and medicine. When bugging out or in; use guides in survival skills to find the amount of food and water your will need. Typical plans should include;
Eminent man-made or natural disasters are likely to occur while your kids attend school. First and foremost, these are your children and no one else’s. Remember that as you read. When it comes time to evacuate to the bug out site, be ready to act quickly and decisively. Be rational. Discuss basic guidelines for evacuation. Learn school and work space evacuation plans. Use simple text messaging codes to communicate with your family members quickly. For instance;
When the SHTF kids learn quick! Disaster and threat kick on the natural instincts we were all born with. Do not underestimate them, train them well and responsibly. Teach them when they have to run, teach them when they have to fight.
Not only will our kids have to grow up, but so will we. Most Americans have never seen a combat theater or much less seen a robbery. This is where American determination is also at its peak. We are a determined people. I believe we will all rise to meet the challenges of our time. We just need to wake up…